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Dying light switch arrows needs to not be square
Dying light switch arrows needs to not be square





dying light switch arrows needs to not be square
  1. Dying light switch arrows needs to not be square generator#
  2. Dying light switch arrows needs to not be square full#

Aiden will ask him why he didn't kill him earlier, Hakon will say that he was expecting Aiden to get him out of the city, but then he ratted him out. This is a timed option and will affect the story in some way.ĭefeat all the Renegades and follow the yellow marker to talk with Hakon, who's still inside the church. You'll have to choose between the following options: Hakon will come out, he doesn't know where Lawan is, but he wants the GRE key. You'll need to move the wood board with the Renegades symbol on it.Īiden will be now in the middle of the church. Go up the stairs until you reach a locked white door, turn to the left, and see some wood planks you can climb, then turn to the right, and climb up to get to a new room. Once you get there, you can use one of the entrances on the ground floor to get inside. Hakon wants to meet Aiden at a church, Frank says he has info about Waltz and might even know where Lawan is.Īfter the conversation is over, get outside the room and follow the yellow marker to get to the church on Lower Dam Ayre. He'll tell Aiden that Hakon tried to warn him that the Renegades knew he and Aiden were listening over the radio. You can follow the yellow marker to get there.įrank will be there when he wakes up. This one is located at the intersection of Sain Paul Boulevard and Peat Stree, just by the entrance of the main canal. To follow their trail, Aiden will need to go to another antenna. It looks like they're moving, heading east to meet with Waltz. You'll find the box to activate the antenna, interact with it and then go to the other box to the sides to set the proper frequency.įrank will now be able to listen more about the Renegades' plans.

dying light switch arrows needs to not be square dying light switch arrows needs to not be square

Now jump to the rotating poles and go up to the metal platform, look up and jump to one of the rotating poles and move up, jump to the yellow metal bonds around the antenna's mast, climb them up until you reach the metal platform. Then look forward and use the grappling hook to swing to the antenna on the other side. In this new antenna, you'll have to jump to the first row of rotating poles, move up and then jump to the second ones, move up, and then jump to the metal platform.

dying light switch arrows needs to not be square

Once on that second antenna, drop the ladder and use the zipline to slide down to another antenna. Attach the grappling hook to the yellow light on the iron bar above you and swing to the other antenna. Move up the pole and then get on top of the metal platform. You need to time this well, or you'll get stuck below the metal platform, unable to get on top. First, go to the one with the rotating poles and jump to grab one of them.

Dying light switch arrows needs to not be square generator#

To do so, turn on the generator near the orange tent. Once you get to the roof, you'll be able to activate a Nightrunner's hideout. Keep using everything Aiden has at his disposal to climb to the top of the building. Then exit the room through the other opening, and you'll be on another balcony. Climb there and keep moving forward you'll reach a room you can go inside. You'll need to get to the balcony on the floor above. Enter the room in front of you and then go to the left, you'll be able to go back to climbing from here as there's a window with a balcony in this room.

Dying light switch arrows needs to not be square full#

Be careful as upon exiting the elevator, you will be on a floor full of dormant infected, crouch and not get too close to move past them.







Dying light switch arrows needs to not be square